Posts Tagged ‘servers’

Last Chance Guild Changes

Phase 3 of the SWTOR guilding program, now officially in full swing, has made its impact on player associations over the last few weeks felt near and far.

For months now players have had time to organise themselves and their friends into guilds pre-release, so that they are assured of being on the same servers, and being on the same servers as their enemies. This has meant we have seen a wild grab for players, a guilds try to judge who will be good months ahead of the game, with only reputation to go on.

Now that the final phase is in effect, this is all set to wrap up, with players being stuck where they stand and any enemies and allies being locked in for the long hall.

The advantage of this system is that it shall see people which know each other all put on the same server, but at the same time, this tells us just how Bioware plans to run the different game servers.

As it stands at the moment players will not be able to specifically choose which server they want to be on, it shall be chosen for them. This is very different to games such as Star Wars Galaxies and World of Warcraft where there was a comprehensive list of servers or realms which could be chosen when making a character.

The way that Bioware has chosen to do it does away with this system, which hopefully will not be to the detriment of the game. One thing is for sure, which is that it is vitally important to have everything in order before guilding closes off in a few days time. Otherwise, players will only be able to request a few of their friends, with only a small chance of getting into the server if it has heavy load or a far-off geographical location.

Be the first to comment - What do you think?  Posted by neft - December 1, 2011 at 12:50

Categories: Gameplay, Testing   Tags: , , , , , ,