Posts Tagged ‘rplol’

Prospective Players of SWTOR

One thing that will make or break anyone’s experience in SWTOR will be the players in the galaxy with them.

Pretty much since the beginning of online gaming many stigma have been attached to Gamers, which have been both bad and good. One thing the developers at bioware will have to do is to ensure these good traits, and try to minimise the number of players in the game world that embody the bad.

Now, to make an entertaining game for the widest number of people, there will always need to be the class clowns. A few trolls here and there never hurt anyone, and generally they pay more than their fair share of bills and make the game competitive for all.

One thing that is needed in no game world, or any world for that matter, is carebears. Cearbears and Roleplayers.
Since the beginning of MMO gaming such players have been the bane of your everyday player, as they have strived to prevent such players from enjoying the game in the ways they like to.
It is players like these that Star Wars Galaxies fans have to thank for riveting new game-play updates, such as the Combat Upgrade, and the following new game enhancements.

With constant wines of ‘this game is too hard’ or ‘people are better than me’ we see in any game, the developers starting to take notice. Once they have seen such thoughts vocalised, these are often the ideas they latch on to, as they are generally the most easy to implement and, from their perspective of a vocal minority in the community, quite popular among the players.

We can only hope that Roleplaying and excessive Care-bearing will be cracked down on in Star Wars The Old Republic. Hard.

Without such moderation rivers of tears threaten to well up on the forums, blogs, and even in game, and change the game in many ways which will certainly not be for the best.

What can players do about this you may ask? There is only one known antidote to players such as these and that is formidable trolling, which brings us nicely back to the beginning of this article. Get your blasters ready trolls, there are Roleplayers to be farmed!

We took the liberty of finding your first target, watch out for carebears such as this:

Be the first to comment - What do you think?  Posted by neft - June 27, 2011 at 23:34

Categories: Gameplay   Tags: , , , , , , ,

Forum Guilding on TOR

Just earlier this week the developers of The Old Republic released a new forum tool allowing players to join guilds with their accounts, and have this recognised officially once the game begins.

In the morning an Email went out to all subscribers detailing this system, and within twenty four hours there were more than sixteen thousand guilds. This a huge number, especially when many already have between ten and twenty members. In previous estimates we had the number of unofficially guilded members sitting at around six thousand, but with this update it appears we were very much clearly mistaken.

Although many of these guilds may have been made by spammers, or people just messing around, they still go to show just how fast news spreads on the internet when so many are interested. This lesson was learned the hard way by Bioware today, as the servers which they believed adequate were easily overloaded by the huge influx of traffic.

So far when creating guilds on the forums players can choose the faction of the guild, as well as one focus out of Rp, PvP and PvE. They can also set certain requirements such as voice chat, forum participation or community play, however most guilds are friendly enough to not discriminate against possible candidates in this way. Players also choose the location of their guild, US East, West or Europe. According to Bioware based on this choice their guild name will be reserved on an appropriate server when the game goes live, making sure that dedicated members of the community are not beaten at the gun by those with super fast internet or line-cutting skills at TOR retailers.

One thing which disappointed some players was the maximum length of guild names. This made it impossible for one of the game’s biggest guilds, The Grand Army of The Republic, to have their chosen name. Rather, they had to settle for Republic Grand Army.

As the number of guilds continues to sky rocket Bioware will have to find some way to change the sign up process to make it less exploitable. Perhaps making a minimum number of members would fix this, otherwise they may find their servers again overwhelmed by floods of data in the future.

Head over to the SWTOR Forums and join a guild today!

Head over to the SWTOR Forums and join a guild today!

Be the first to comment - What do you think?  Posted by neft - March 13, 2011 at 13:22

Categories: Gameplay, Misc, Testing   Tags: , , , , , , , , , , ,