Posts Tagged ‘rakghoul’

Rakghouls Rise Again

Your friendly neighborhood Rakghoul.

Your friendly neighborhood Rakghoul.

Recently announced on the SWTOR website was the fact that the Rise of the Rakghouls saga, recently revealed to players, has not been finished with by the developers yet!

Although part one has now been released and enjoyed by players across servers, a Part two (which has apparently been in the works for more than a year) is now on the way, and should find its way onto live servers in a few months.

Although the first encounter seemed to have a definitive ending, the developers have revealed that they left clues throughout the instance hinting and what can be expected when they return. This has prompted a resurgence of interest in the encounter, as players play through slowly and methodically, in search of the small items, or sounds, or hidden passages, which are promised to be somewhere within the haunted corridors.

The second Rise of the Rakghouls instance is also set to be one of the largest and longest ever yet made. It should take a phenomenal amount of coordination from The Old Republic players, and the developers say this will be worthwhile, as the rewards should be some of the best yet.

Although armour and weapons used by the majority of players are not ones looted from encounter bosses, this is set to change in the future with the developers deciding to take a more WoW-like approach to such matters. Rather than allow players to play through a raid once, they have decided to make more rare drops, so that players are encouraged to come back for seconds, thirds and tenths in order to completely kit their character/s out with the new gear. Although this tactic has proven unpopular with some players in the past, it is a tried and tested feature of the MMORPG industry, as it provides maximum content for minimal development time and expendature.

Lets hope when the RakGhouls rise again the players of SWTOR will find this latest Star Warsy threat a worthy and entertaining one.

 

Be the first to comment - What do you think?  Posted by neft - February 1, 2012 at 15:42

Categories: Gameplay, Items   Tags: , , , , , , , ,

Rakghoul’s Rising

Not the prettiest Enemy found in SWTOR thus far.

Not the prettiest Enemy found in SWTOR thus far.

The Latest flashpoint for Star Wars The Old Republic, Rakghoul’s Rising, recently hit selected live servers, and has proven to be one of the best ever yet made.

The mission introduces players to a host of new characters, both good and evil, as well as the Galaxies first ever Hutt Mobile.

This one technological advantage is a peculiar one, as it provides protection for the bloated beings entire body, except for the most essential part, the Head. Perhaps Galactic engineers might have a career after all if they can solve problem, but whether his opulence Is willing to part with his swish new ride remains to be seen.

With the flashpoint available to players of both factions, it has received a wealth of testing over a very short time, and any bugs present seem to have been ironed out quite early.

With updates planning to be brought in thick and heavy, it is no surprise that this is only a single flashpoint, and a dual-faction one at that. Some have predicted that we may rarely see any single-side battles again, which although disappointing, seems reasonable due to the amount of fury that would erupt from SWTOR devotees should bioware decide to give one side an update and not the other.

One possibility is that large updates may be planned, which might introduce large new explorable areas to the game, which would surely be very popular with more adventurous players.

We have yet to hear news of any PvP updates that might be coming out over the coming weeks and months, however, it is a safe bet that If SWTOR values the money of their dedicated gamers they will make these plentiful, less they lose interest and move elsewhere.

 

 

Be the first to comment - What do you think?  Posted by neft - January 25, 2012 at 14:45

Categories: Misc, Planets   Tags: , , , , , ,