Posts Tagged ‘flashpoint’

Rakghoul’s Rising

Not the prettiest Enemy found in SWTOR thus far.

Not the prettiest Enemy found in SWTOR thus far.

The Latest flashpoint for Star Wars The Old Republic, Rakghoul’s Rising, recently hit selected live servers, and has proven to be one of the best ever yet made.

The mission introduces players to a host of new characters, both good and evil, as well as the Galaxies first ever Hutt Mobile.

This one technological advantage is a peculiar one, as it provides protection for the bloated beings entire body, except for the most essential part, the Head. Perhaps Galactic engineers might have a career after all if they can solve problem, but whether his opulence Is willing to part with his swish new ride remains to be seen.

With the flashpoint available to players of both factions, it has received a wealth of testing over a very short time, and any bugs present seem to have been ironed out quite early.

With updates planning to be brought in thick and heavy, it is no surprise that this is only a single flashpoint, and a dual-faction one at that. Some have predicted that we may rarely see any single-side battles again, which although disappointing, seems reasonable due to the amount of fury that would erupt from SWTOR devotees should bioware decide to give one side an update and not the other.

One possibility is that large updates may be planned, which might introduce large new explorable areas to the game, which would surely be very popular with more adventurous players.

We have yet to hear news of any PvP updates that might be coming out over the coming weeks and months, however, it is a safe bet that If SWTOR values the money of their dedicated gamers they will make these plentiful, less they lose interest and move elsewhere.



Be the first to comment - What do you think?  Posted by neft - January 25, 2012 at 14:45

Categories: Misc, Planets   Tags: , , , , , ,

The Esseles Flashpoint

The main new insight into SWTOR at the most recent Comic Con was that regarding a new flashpoint, the Esseles adventure.
As one of the more challenging flashpoints, the convention gave players their first chance to test out the high level player combat which until now had not been seen by the general public.

In the Instance a small team of players must work together to protect an extremely high ranking Republic Diplomat, after his ship is boarded by a heinous Imperial party bent on destruction. Videos have shown that this will be quite an exciting adventure, somewhat similar to the ones seen in previous release videos, such as the one where our friendly smuggler saves the day.

As players learnt from the video, in large groups team work is the name of the game, which means that the grouping mechanisms of the game will be more important than perhaps anybody had imagined.

For some time now we have known of the flashpoints in Star Wars The Old Republic, but it is only recently that the true extent has been shown to players. There are now numerous encounters suitable for each range of levels, and there are many even accommodating of widely varied groups, so the days of only allowing the ideal team to pass are certainly over.

So, as another group mission is released to the players of SWTOR we have found out yet more about the undertakings of everyday players when the game is released in a few months time.

Be the first to comment - What do you think?  Posted by neft - September 4, 2011 at 23:48

Categories: Gameplay, Testing   Tags: , , , , ,

Taral V Walkthrough

One of Yoda's ancestors laying down the law.

One of Yoda's ancestors laying down the law.

Recently at the PAX summit, the developers of TOR revealed to viewers a walk-through of the Taral V flashpoint. This will be one of the most popular flashpoints in Star Wars The Old republic, and although the demonstrating player was predominantly focusing on healing, it is easy to see how exciting these missions will be.

The player, a Smuggler, was evidently taking the usual place of Consular in this encounter and focused mostly on the livelihood of their team mates. From this demonstration it appears that Smuggler may be more of a support class than many though, as it would be no mean feat to keep the entire team up throughout the flashpoint.

The general gist of SWTOR combat can also be seen from video. Things are not over or under quick, and it appears that players execute specials about once every second. This will be a welcome change for many ex players of Star Wars Galaxies, who would have been used to mashing furiously at their keys to fire off as many in quick succession as possible. Such a slowed down system like in TOR certainly adds more thought to the game, and turns it into a thinkers game, rather than victory being decided by who can press the buttons fastest.

The graphics of SWTOR in this video also seem to have taken a turn for the better. Especially when the game was first released onto the internet, there were many complaints about the graphics quality. The size and shape of the lightsabers was one popular gripe, however it seems the developers at Bioware have taken care of this quite admirably.

The video for Taral V follows, but bear in mind it has been filmed presumably on a phone at the recent PAX convention!


Be the first to comment - What do you think?  Posted by neft - March 17, 2011 at 13:50

Categories: Gameplay, Misc   Tags: , , , , , ,