Troopers make some Progress

Today we were blessed with a new release, this time on the progression and stats of the Trooper class.

Like the other classes, Trooper will have quite a number of ways to specialise in order to cater perfectly to each players particular style. This is bound to make it one of the most popular classes, and we haven’t even begun to take into account its survivability and serious damage output capabilities!

Troopers of SWTOR will be the archetypical heavy blast-em class. Think Terminator or Rambo. Most will roam the battle field with heavy armour, and even heavier weapons which should make short work of enemies.

Although they do not possess any force abilities whatsoever, their ever-so-elegant weapons will probably be more than a match for most Jedi.

As we saw there are a number of different armour and weapon combinations already available, including a helmet which is for all intents and purposes identical to those found during the times of Episode III.

Despite its un-canonical nature this armour suit does look sufficiently bad-ass that we should see slim to nil complaints about it.

The two trooper specialisations, Commando and Vanguard look fairly similar, however as always fights are decided in the details, so each will certainly have their own places on the battlefield. At this stage Commando seems to be the stereotypical lock and load, shoot em up class, whilst vanguard is a more tech-savy and environment-aware specialisation. It appears they will even be more than a match for the occasional Sith Inquisitor!

With the release of SWTOR growing ever closer we can only hope Bioware continues producing these revealing, and always appreciated videos. If nothign else, they give players a good idea of what to expect once they begin play, and how they might find themselves facing up with enemies across a galaxy far far away.