SWTOR Off to Flying Start

SWTOR Off to Good Start

SWTOR Off to Good Start

So only ten days after release, the initial numbers are in for the current standing of the game.

 

And so far, the result is GREAT!

With more than a Million accounts being used since the early opening of the game, SWTOR has instantly rocketed to second place in the MMO world, behind the ever present World of Warcraft.

 

New sales records have been set right around the globe, after the most rapid subscriber increase the Industry has ever seen taking place just after Christmas.
This has been helped by the overwhelmingly positive ratings the game has received, with few if any giving any less than 9/10. With reviewers so quick to find the faults of just about any hyped product in the online market, after magnificent let-downs such as Age of Conan, SWTOR has held up amazingly well under fire.

 

However, some of these have raised suspicions, such as the game being awarded the 2010 Game Critics award for best PC game. Funny, seeing as not even testing had begun until 2011.

 

We are currently seeing the first large batch of players reach max level, which will put the second major test to the Developers, that being is there enough content to sustain a continued interest like we see in other Major MMORPGs. This has often been the failing point of other games, where players reach the maximum development of their character they realise there is nothing left to do. Usually this is countered by PvP Systems, which are thankfully present, but other end-game features such as trading and exploring found in the previous Star Wars game Galaxies are no where in sight.

 

In fact, without these added time-sinks, and companion characters doing simple tasks that occupy players in other games, we may find the gaming elite becoming positively bored in short order.